<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/platform.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d13494607\x26blogName\x3dLive+Paradox\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttps://liveparadox.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://liveparadox.blogspot.com/\x26vt\x3d-3166548078441124385', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>
Live Paradox

A journeyman’s ramblings: He is no everyman, but one who turns a carefully focused eye on the events of the madcap world around him. He aims to point out what others miss and draw attention to the patterns that exist amongst the chaos. 

Thursday, April 24, 2003

10:25 PM -

WAG - Playing a Game

Move. Counter move.

And it has begun...

There aren't many spectators of this match-up, but scant attention to those outside the arena as the two size each other up.

Verbal bantering is the preferred fighting style and words are the weapons.

There is much probing to gauge the other's abilities.

One can move to attack or defend. To swing hard to inflict damage or to flippantly carve up the air for show.

The intent isn't to mortally wound; merely to jest and mischievously provoke.
And there is provocation commotion.

Points are given for good comments, though nobody keeps score.

As in all sports worth playing, the thrill is not in winning, but in the playing of the game.

The tempo constantly changes. The barrage of words has steady pace - and the two wouldn't want one anyway.

Conscious of the time limit placed on the match, the duelists circle each other until the competition comes to an end.

After pausing briefly to confirm a future re-match, the sparing ends as quickly as it began.

What game am I playing?

Boy, I wish I knew...

'Game_On'


Post a Comment

© Caleb Michael 2005 - Powered for Blogger by Blogger Templates